# 03.Mission & Object

{% hint style="info" %}
The goal pursued by the mega project is to provide differentiated NFT services based on excellent blockchain technology and to build a metaverse platform to enable global users, companies, institutions, and organizations to increase the use value of block chains through mega projects. We want to contribute to human society by creating economic wealth by using it.
{% endhint %}

### NFT Registry Division

&#x20;By registering various items owned by individuals and companies through the blockchain registry built by the mega project and printing them out as certificates, NFTs do not simply remain encrypted in the blockchain, but are also used as a means of proof of assets in the real economy. We aim to provide all kinds of technologies and services so that they can be displayed.

1. Analog NFT digitization service
2. Multi-Chain NFT Minting (Storage: Registration) Service
3. NFT Verification Service by Reliability Level
4. Certificate display and issuance service of blockchain information
5. NFT Marketplace
6. NFT Gallery

### Meta Campus Division&#x20;

Mega Project aims to build a meta-campus platform that connects the real world and virtual space based on the university life integrated platform service built by YCONS.&#x20;

The key reason for expanding the service based on college students is that college students are the key influencers who receive and spread new technologies and changes, such as NFT and Metaverse, the fastest, and college students are the current and future consumers and the first start of a society that expands to all fields. because it is a place. As can be seen in the case of Facebook, the propagation of new technologies can be seen in the way that the spread of new technology starts on the university platform and expands to 5 billion people globally.

Mega Project is based on real life services such as Yammi, Umi, Tammi, and Shomi, which are university life integrated services built by YCONS, and is an “O2O (Online to Offline) ) to build a meta campus” as its core goal.

#### Meta campus service linked based on real life services

1. Yammi service: F\&B service for coffee shop reservations at universities and surrounding commercial areas
2. Umi service: college student helper matching service
3. Showme service: shopping mall, goods, goods, tourism, travel and leisure service
4. Tammi service: shared vehicle, shuttle bus matching service
5. CheQme service: access safety, QR check electronic attendance, security service
6. Tellme: Communication service
7. JoinM: club activities, meetings, DAO service
8. Fun (Jammi): Fun Entertainment, YouTube, Social

#### At Meta Campus, points are accumulated and profits are generated from all campus activities.

1. L2E (Learn to Earn): Learning, classes, and attending lectures by famous instructors
2. R2E (Read to Earn): Book, comment, book review activity
3. M2E (Move to Earn): Profit creation through exercise
4. P2E (Play to Earn): Generating revenue through games

##
